Xcode won't compile a Universal Binary
Xcode won't compile a Universal Binary
- Subject: Xcode won't compile a Universal Binary
- From: "Ben Borofka" <email@hidden>
- Date: Mon, 13 Mar 2006 13:11:30 -0800
I've got an Xcode project I'm trying to compile a Universal Binary of
and it won't do it. It only compiles a PowerPC app. Xcode doesn't give
me any errors at all. I've customized my build settings as followed:
ARCHS = ppc i386
...
MACOSX_DEPLOYMENT_TARGET_i386 = 10.4
MACOSX_DEPLOYMENT_TARGET_ppc = 10.3
SDKROOT_i386 = /Developer/SDKs/MacOSX10.4u.sdk
SDKROOT_ppc = /Developer/SDKs/MacOSX10.3.9.sdk
The rest of the settings are left at their defaults.
The strange thing is, if I compile in Development mode, it DOES build
a Universal app. In Deployment mode, it only builds for PowerPC. Once
again, without any errors or warnings.
Forgive me if I'm missing something obvious, but I've looked around
and I haven't found anyone with a similar problem.
Thanks.
Ben
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