Re: Newbie Q: Is it possible to draw functional "Cocoa Controls" in an OpenGL context?
Re: Newbie Q: Is it possible to draw functional "Cocoa Controls" in an OpenGL context?
- Subject: Re: Newbie Q: Is it possible to draw functional "Cocoa Controls" in an OpenGL context?
- From: Michael Watson <email@hidden>
- Date: Thu, 15 Feb 2007 08:46:51 -0500
On 15 Feb, 2007, at 08:09, Matt Trinneer wrote:
Thanks everyone for the replies. I think that I'll have to either
build a wrapper of sorts which recreates traditional Cocoa IB
controls and HCI attributes in an OpenGL context. This should be
relatively straightforward for simple objects, but I'll probably
have a lot of leg work if I'd like to accomplish the same thing
with more complex objects like WebViews, etc..
What, exactly, are you trying to accomplish? That is, not what your
technical goal is, but what functionality you're trying to achieve.
Thanks again for all your help!
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Funny, I don't remember signing any agreement . . .
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m-s
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