Re: In-loop releasing of objects does not free memory?
Re: In-loop releasing of objects does not free memory?
- Subject: Re: In-loop releasing of objects does not free memory?
- From: Nick Zitzmann <email@hidden>
- Date: Thu, 14 Feb 2008 13:12:13 -0700
On Feb 14, 2008, at 12:49 PM, Uli Kusterer wrote:
Just for completeness' sake, this should really be:
NSAutoreleasePool * loopPool = [[NSAutoreleasePool alloc] init];
while( whatever ) // loop
{
// do stuff here.
[loopPool drain];
}
[loopPool release]; // don't forget this.
That'll cause a crash if GC isn't being used, since -drain is
documented as doing the same thing as -release in non-GC applications.
Nick Zitzmann
<http://www.chronosnet.com/>
_______________________________________________
Cocoa-dev mailing list (email@hidden)
Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden