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Re: In-loop releasing of objects does not free memory?
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Re: In-loop releasing of objects does not free memory?


  • Subject: Re: In-loop releasing of objects does not free memory?
  • From: Nick Zitzmann <email@hidden>
  • Date: Thu, 14 Feb 2008 13:12:13 -0700


On Feb 14, 2008, at 12:49 PM, Uli Kusterer wrote:

Just for completeness' sake, this should really be:

NSAutoreleasePool * loopPool = [[NSAutoreleasePool alloc] init];
while( whatever ) // loop
{
   // do stuff here.
   [loopPool drain];
}
[loopPool release];    // don't forget this.


That'll cause a crash if GC isn't being used, since -drain is documented as doing the same thing as -release in non-GC applications.

Nick Zitzmann
<http://www.chronosnet.com/>




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References: 
 >In-loop releasing of objects does not free memory? (From: Arthur C. <email@hidden>)
 >Re: In-loop releasing of objects does not free memory? (From: John Terranova <email@hidden>)
 >Re: In-loop releasing of objects does not free memory? (From: John Stiles <email@hidden>)
 >RE: In-loop releasing of objects does not free memory? (From: Arthur C. <email@hidden>)
 >Re: In-loop releasing of objects does not free memory? (From: Randall Meadows <email@hidden>)
 >Re: In-loop releasing of objects does not free memory? (From: Uli Kusterer <email@hidden>)

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