Re: is setFrame as optimal as setNeedsDisplayInRect?
Re: is setFrame as optimal as setNeedsDisplayInRect?
- Subject: Re: is setFrame as optimal as setNeedsDisplayInRect?
- From: Chunk 1978 <email@hidden>
- Date: Sat, 13 Jun 2009 17:46:39 -0400
how can i add core animation to the performance tools list? it, and
several others, are deactivated.
On Sat, Jun 13, 2009 at 12:18 PM, Alex Kac<email@hidden> wrote:
> Use Instruments/Core Animation on device. It gives you the same
> functionality as Quartz Debug in your specific question.
>
> On Jun 13, 2009, at 1:01 AM, Chunk 1978 wrote:
>
>> On Sat, Jun 13, 2009 at 3:54 AM, Michael Ash<email@hidden> wrote:
>>>
>>> On Fri, Jun 12, 2009 at 8:17 PM, Chunk 1978<email@hidden> wrote:
>>>>
>>>> hum... it seems that Quartz Debugger's Flash Screen function isn't
>>>> much help with using the iPhone simulator... since it's an emulator it
>>>> will flash the entire screen regardless if setNeedsDisplayInRect is
>>>> called.
>>>
>
> Alex Kac - President and Founder
> Web Information Solutions, Inc.
>
> "Champions aren't made in the gyms. Champions are made from something they
> have deep inside of them - a desire, a dream, a vision. They have
> last-minute stamina, they have to be a little faster, they have to have the
> skill, and the will. But the will must be stronger than the skill."
> -- Muhammad Ali
>
>
>
>
>
>
Attachment:
img.jpg
Description: JPEG image
_______________________________________________
Cocoa-dev mailing list (email@hidden)
Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden