Questions about 2D drawing in Cocoa
Questions about 2D drawing in Cocoa
- Subject: Questions about 2D drawing in Cocoa
- From: Philip Mobley <email@hidden>
- Date: Mon, 19 Apr 2010 13:21:40 -0700
I am fairly new to Cocoa, and so I have 2 questions I would appreciate some feedback. For a beginner, Cocoa suffers from the "too much info" problem and its often difficult to find the answers to seemly simple questions. I have had better luck learning from books, and have purchased the following books:
"Cocoa Recipes for Mac OS X: Second Edition (Vermont Recipes)" by Bill Cheeseman
"Cocoa and Obj-C: Up and Running" by Scott Stevenson
"The iPhone Developer's Cookbook: Second Edition" by Erica Sadun
While these books are great for general Cocoa needs, I want to dive deeper into 2D drawing with Cocoa.
1. Are there any books that you would recommend that deal specifically with designing custom views and drawing using CoreGraphics? (I prefer CG drawing because more available options and easier to share code between desktop and iPhone apps).
2. Secondly, for several of my desktop apps I am working on I need to use a custom designed Tab interface. This interface is just to control the tabs and the view does NOT contain the mechanism to switch between tabbed views (will use borderless NSTabView for that). I want to have a containing class which holds the tab button cells, while the containing class only manages the position of the tab button cells, and encapsulates messages when each button is pushed. Are there any code examples like this that you know of?
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