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Re: Threaded drawing
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Re: Threaded drawing


  • Subject: Re: Threaded drawing
  • From: Graham Cox <email@hidden>
  • Date: Tue, 10 Dec 2013 10:32:08 +0100

On 9 Dec 2013, at 11:12 pm, Kyle Sluder <email@hidden> wrote:

> Which is another reason to seriously consider CATiledLayer


I”ll consider it, and revisit it…

But my situation is that I need to draw VECTOR objects up to 25,000% zoom with no pixelization. That means the CATileLayer needs to remain firmly “stuck to the window”, and not to the view. Without more comprehensive documentation and/or a reasonably similar example code to work from, it’s an uphill struggle.

—Graham


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  • Follow-Ups:
    • Re: Threaded drawing
      • From: Seth Willits <email@hidden>
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References: 
 >Threaded drawing (From: Graham Cox <email@hidden>)
 >Re: Threaded drawing (From: Graham Cox <email@hidden>)
 >Re: Threaded drawing (From: Roland King <email@hidden>)
 >Re: Threaded drawing (From: Graham Cox <email@hidden>)
 >Re: Threaded drawing (From: Roland King <email@hidden>)
 >Re: Threaded drawing (From: Graham Cox <email@hidden>)
 >Re: Threaded drawing (From: Graham Cox <email@hidden>)
 >Re: Threaded drawing (From: Seth Willits <email@hidden>)
 >Re: Threaded drawing (From: Graham Cox <email@hidden>)
 >Re: Threaded drawing (From: Jens Alfke <email@hidden>)
 >Re: Threaded drawing (From: Kyle Sluder <email@hidden>)

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