Re: Threaded drawing
Re: Threaded drawing
- Subject: Re: Threaded drawing
- From: Jeffrey Oleander <email@hidden>
- Date: Wed, 11 Dec 2013 11:05:47 -0500
On 2013 Dec 11, at 10:01, Jens Alfke wrote:
On 2013 Dec 11, at 04:39, 2551 <email@hidden> wrote:
Itâs certainly seemed the case to me that I would have probably
spent less time just writing my own code from scratch than I spend
trying to figure out how half the methods Iâm trying to use should
be implemented.
Thatâs probably not actually true; our experience of time is pretty
subjective, and time goes by faster when youâre in a "flow" state
than when you're trying to figure out something new...
When a software developer is figuring out something new is exactly when
he is in a flow state. Flow state requires a challenge which can be
met. In this case, at some level, we're weighing trying to figure out
from the cryptic docs and experiments how the frame-work works*, vs.
building something that works as you think of it and as you want it to
work from simpler components. Sometimes the frame-works are
easier/better, and sometimes designing and developing your own is
better.
* (The posted snippet from sample code was as clear as mud to me. Why
powers of 4 (and -4) instead of 5 when we're talking about 5 levels of
detail?
1/(2^2) - 2^2 = (1/4) - 4 means "...levelsOfDetail" should be set to
5?!?
It needs more words, more context.)
Leave comments on the docs, file radars, maybe we’ll get better
documentation... some day. dum spiro spero
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