Re: IB Objects Overlap once compiled
Re: IB Objects Overlap once compiled
- Subject: Re: IB Objects Overlap once compiled
- From: YT <email@hidden>
- Date: Thu, 27 Jun 2013 19:30:21 -0700
<hand slapping to forehead> Oh yeah I forgot about that distinction.
I switched the display from a Retina to non-retina and it no longer causes overlaps.
Thanks
YT
On Jun 27, 2013, at 7:11 PM, Dennis <email@hidden> wrote:
> If this is for iOS, I would guess that you've laid out your view for a 4" Retina display, and you're running it in a simulator with 3.5" inch display. The pushing up in this case would be due to constraints or auto-resizing.
>
> On Jun 27, 2013, at 6:58 PM, YT <email@hidden> wrote:
>
>> So... I layout objects in the IB and everything appears spaced without any overlapping.
>>
>> Once I compile and run objects at the bottom of the view get pushed up resulting in object overlaps.
>>
>> I've been looking carefully in the inspectors for some sort of value that would cause this but so far I'm perplexed as to how to solve this issue.
>
>
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