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Re: BOOL parameter passed as nil object
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Re: BOOL parameter passed as nil object


  • Subject: Re: BOOL parameter passed as nil object
  • From: Quincey Morris <email@hidden>
  • Date: Fri, 22 Apr 2016 16:19:53 -0700
  • Feedback-id: 167118m:167118agrif8a:167118svv7-RW2Xn:SMTPCORP

On Apr 22, 2016, at 16:12 , Carl Hoefs <email@hidden> wrote:
>
> Yes, CFRunLoopPerformBlock: works well!

But it sounded like you *didn’t* want to prevent the block from running. In that case, dispatch_async would be all you’d need. (AFAIK, it doesn’t interact with run loops, which means the block will always run.)

OTOH, if you were trying to *prevent* your block from running until the run loop exited a mode, then I guess CFRunLoopPerformBlock is what you’d want.

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  • Follow-Ups:
    • Re: BOOL parameter passed as nil object
      • From: Ken Thomases <email@hidden>
References: 
 >BOOL parameter passed as nil object (From: Carl Hoefs <email@hidden>)
 >Re: BOOL parameter passed as nil object (From: Alex Zavatone <email@hidden>)
 >Re: BOOL parameter passed as nil object (From: Jens Alfke <email@hidden>)
 >Re: BOOL parameter passed as nil object (From: Greg Parker <email@hidden>)
 >Re: BOOL parameter passed as nil object (From: Alex Zavatone <email@hidden>)
 >Re: BOOL parameter passed as nil object (From: John McCall <email@hidden>)
 >Re: BOOL parameter passed as nil object (From: Carl Hoefs <email@hidden>)
 >Re: BOOL parameter passed as nil object (From: Quincey Morris <email@hidden>)
 >Re: BOOL parameter passed as nil object (From: Carl Hoefs <email@hidden>)
 >Re: BOOL parameter passed as nil object (From: Clark Cox <email@hidden>)
 >Re: BOOL parameter passed as nil object (From: Carl Hoefs <email@hidden>)

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