Re: Problem Getting PS6 to Use Correct Monitor Profile
Re: Problem Getting PS6 to Use Correct Monitor Profile
- Subject: Re: Problem Getting PS6 to Use Correct Monitor Profile
- From: Bob Cornelis <email@hidden>
- Date: Sat, 25 Nov 2000 07:02:07 -0800
CD
Sorry, I dashed off the message without more detail!
I running OS 9.0.4 with Colorsync 3. My system profile is showing up
correctly as that for my imaging monitor. The other choice in the drop
down menu is the profile for the palette monitor, which is the one
being used by Photoshop 6.
So far the only way I've been able to get PS6 to use the imaging monitor
profile is to launch PS6 on that monitor.
I'm wondering if perhaps Photocal creates a profile with a white point
that doesn't map to white. Mention was made of the fact that the code
was adjusted for this, but is that code in the general release?
Bob
email@hidden wrote:
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In a message dated 11/24/00 10:38:38 AM, email@hidden writes:
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>I cannot find a way to launch PS6 from the palette monitor and have it
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>use the monitor profile for the imaging monitor. I'm using Photocal/MC7
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>to create the profiles in this case.
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>What's the secret?
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You give us little to go on, but I would guess the secret is to upgrade to OS
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9; so that ColorSync 3 can be used, with its multiple monitor support...
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C. David Tobie
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Design Cooperative
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email@hidden
--
Bob Cornelis
Website:
http://www.colorfolio.com