Re: QXP4.11 softproofing
Re: QXP4.11 softproofing
- Subject: Re: QXP4.11 softproofing
- From: Henrik Holmegaard <email@hidden>
- Date: Fri, 11 May 2001 15:46:39 +0200
Rolf Gierling <email@hidden> wrote:
As someone stated sometimes ago, setting the default rendering intent
of the printer profile to absolut colorimetric even enables paper
white simulation.
This is one of the workarounds listed in the 'PostScriptum on Color
Management' from GretagMacbeth. David Blatner had the same idea in
mind when he wrote about QXP4, I believe. At one point I also thought
of this as a way ahead.
But if you simply sit down and ask yourself, 'What can I do with
Linocolor 6, Photoshop 6, InDesign 1.5, Illustrator 9 and QuarkXPress
4.11?', and you aren't going to do profile manipulation (and keep in
mind that the manipulation is not for your in-house proofer profile,
but for the PRESS profile you are matching to as the simulation
profile is the one you have to manipulate), then the answer has to be
that QuarkXPress 4.11 is broken as is Illustrator 9. But the two
imaging applications are OK and can be synced, despite the three way
complexity of PS6 softproofing. InDesign only supports relative
colorimetric with black point compensation, and for serious proofing
those shadows look a tad too pretty, but still it's OK. So we're
heading in the right direction, and if we chuck QuarkXPress it almost
works now. With a heave and a shove, it'll be OK in half a year or a
year.
--
Henrik Holmegaard
TechWrite, Denmark