• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
linear workflow (gamma 1.0) and loss of detail
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

linear workflow (gamma 1.0) and loss of detail


  • Subject: linear workflow (gamma 1.0) and loss of detail
  • From: gvido trepsha <email@hidden>
  • Date: Fri, 15 Feb 2002 19:29:41 -0500

Working in a museum I need to supply images of our paintings for quite a
number of different outputs.
So we start with a "master" scan of a painting, correct the color against
the original (preferably in Lab), and then make derivatives from this master
file for offset, web, inkjet, laser, museum's visitor display etc.
What would then be the optimal working space in PS6 for the "master" image,
to ensure the minimal loss of detail upon subsequent size & mode & gamma
changes?
Are there any particular advantages/disadvantages in using linear workflow
(gamma 1.0) for the master file?
Is it true that the loss of detail upon Lab-to-RGB (or else) is less in
gamma 1.0 than in any other?

Thanks

Gvido Trepsa
_______________________________________________
colorsync-users mailing list | email@hidden
Help/Unsubscribe/Archives: http://www.lists.apple.com/mailman/listinfo/colorsync-users
Do not post admin requests to the list. They will be ignored.

  • Prev by Date: Editing total ink
  • Next by Date: Optical and Mac OS X
  • Previous by thread: spectrocam contrast requirements.
  • Next by thread: Re: linear workflow (gamma 1.0) and loss of detail
  • Index(es):
    • Date
    • Thread