Re: SOT: performance
Re: SOT: performance
- Subject: Re: SOT: performance
- From: Marc Poirier <email@hidden>
- Date: Tue, 17 Dec 2002 22:52:49 +0100 (CET)
>
Yes, it's a problem of gcc (or jam ?), especially when you are building
>
C++ files. For plain C it's much faster and for Objective-C it's fast
>
enough, I think. I don't know what Apple did with the gcc, but on the
>
old Mac OS X Server 1.x is was about 12 times faster (as it is on other
>
operating systems). Anyway, to speed up the compiler, I'd highly
>
recommend to use precompiled header files. With our Carbon projects
>
compiling takes half of the time since we are using this, though it is
>
still about 5 to 10 times slower than the same project compiled with
>
CodeWarrior.
>
>
IMO Apple should fix this asap, compiling mid size projects is not fun
>
at the moment.
I have one AU project at the moment that has millions of lines of library
code (for preset data). It seriously takes hours to build in Project
Builder and about 3 to 4 minutes in CW... And come to think of it, all of
the library code is plain C, not C++. Anyway, that's the biggest
difference I've seen yet between two projects!
Marc
_______________________________________________
coreaudio-api mailing list | email@hidden
Help/Unsubscribe/Archives:
http://www.lists.apple.com/mailman/listinfo/coreaudio-api
Do not post admin requests to the list. They will be ignored.