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Re: Multiple devices
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Re: Multiple devices


  • Subject: Re: Multiple devices
  • From: Jeff Moore <email@hidden>
  • Date: Mon, 18 Feb 2002 11:23:51 -0800

on 2/17/02 4:11 AM, Mark Thomas <email@hidden> wrote:

> How you define, what type of data you pass to channel i.e. Whether its :-
>
> sampledSynth = 5 /*sampled sound synthesizer*/
> squareWaveSynth = 1, /*square wave synthesizer*/
> waveTableSynth = 3, /*wave table synthesizer*/
>
> As I can see, that you can can do a ReInitCmd Sound Buffer Command, to set
> some of the initflags, but I don't immediately see for these,

I'm not at all certain what you are asking. The type of data you can pass to
a SndChannel is inherent in the mechanism you use to pass the data. For
instance, in a bufferCmd, the type of the data is specified in the header
pointed to by the SndCommand. In the case of SndPlay, the format is encoded
in the SoundHandle passed in.

Is this what you mean, or are you trying to figure out what those constants
are for?

--

Jeff Moore
Core Audio
Apple
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References: 
 >Re: Multiple devices (From: Mark Thomas <email@hidden>)

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