AudioUnits...
AudioUnits...
- Subject: AudioUnits...
- From: email@hidden
- Date: Wed, 13 Nov 2002 22:00:14 +0000
Hello,
Robert Grant pointed me to Kurt Revis' PlayBufferedSoundFile as a
sample on using AudioUnits. I have been a bit confused about adapting
Apple's samples for what I'd like to do, and his sample code is very
nice but still not quite on target.
Basically, I'm using IOProcs for input and output and would like to
take the audio input and run it through an AudioUnit effect. Is this
possible?
At a quick glance, it looks like Kurt's sample seems to chain the
output of the AudioUnit effect into an AudioUnit output, not using a
CoreAudio IOProc.
Anyone have any ideas? Thanks!
-- John
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