Controls question
Controls question
- Subject: Controls question
- From: Howard Moon <email@hidden>
- Date: Wed, 23 Oct 2002 12:13:46 -0700
Hi...
I'm new at AudioUnits, but it appears that there is only currently
support for the Apple sliders, text boxes, and static text controls.
All interaction between a view AU and an effect AU seems to be via
registering a Control (via AddCarbonControl). Is this correct?
We need to have the ability that we have had in all our previous audio
plug-ins: to be able to have custom graphical objects instead of Apple
controls, to have the host (or the view) detect mouse clicks and pass
them to our plug-in so that we can track the mouse and report back to
the effect and its view that the user is changing a parameter value. I
just don't see how the current framework allows this, except perhaps to
use CreateCustomControl, defining a CDEF for the callback - which is a
path we'd rather not go down, obviously. Anyone know how our plug-in
can accomplish this?
On a side note, the docs seem pretty weak in specifics. Is there any
book or other documentation that we can read up on to get better
acquainted with the AudioUnits API?
Thanks much...
-Howard
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