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Re: Playing Multiple AUNodes in a AUGraph
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Re: Playing Multiple AUNodes in a AUGraph


  • Subject: Re: Playing Multiple AUNodes in a AUGraph
  • From: Chris Reed <email@hidden>
  • Date: Wed, 23 Oct 2002 14:38:24 -0500

On Wednesday, October 23, 2002, at 10:08 am, Robert Grant wrote:

I don't believe you can have multiple OutputUnits in the same graph. However there's
no limit to the number of graphs in an app. My Rax app has a graph per rack.
Another approach is to use subgraphs and then mix them together before sending to
the result to the Output. However I believe that the general purpose mixer is still a
V1 unit? FindUnits doesn't get me any matches with a component type of kAudioUnitType_Mixer.



Speaking of this (Bill? are you listening? ;), how is one supposed to mix audio in a V2 graph if all the mixer nodes are V1?

And the 3D mixer? Should we expect a V2 version in an upcoming OS release?

Cheers
-chris
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  • Follow-Ups:
    • Re: Playing Multiple AUNodes in a AUGraph
      • From: Bill Stewart <email@hidden>
References: 
 >Re: Playing Multiple AUNodes in a AUGraph (From: Robert Grant <email@hidden>)

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