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Re: AU "offline" processing
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Re: AU "offline" processing


  • Subject: Re: AU "offline" processing
  • From: Steve Hoek <email@hidden>
  • Date: Mon, 03 Feb 2003 13:52:24 +1300

Chris,

There's no doubt the architecture supports plug-ins that produce more or
less samples than they consume. The important question for us is whether any
hosts support that facility. Last time I asked, the developers at Emagic
were pessimistic about Logic *ever* supporting non 1-to-1 AU plug-ins.
"complicated or impossible" apparently.

Marc, with random access to the source audio, there's no reason such
plug-ins cannot be run in real time.

Steve
--
Steve Hoek Ph. +64-9-480-2396
Director of R&D Fax. +64-9-480-2397
Serato Audio Research Ltd http://www.serato.com/


> From: Chris Rogers <email@hidden>
> Date: Sat, 1 Feb 2003 10:43:16 -0800
> To: email@hidden
> Subject: Re: AU "offline" processing
>
> Hi Marc,
>
> Just thought I'd point out that AudioUnits are fully capable of
> doing things like time-stretching without any change to the current
> API/architecture. I realize that changes would be necessary for
> non-causal effects like time-reversal, etc...
>
> Chris Rogers
> Core Audio
> Apple Computer
>
>> I agree that this should (must?) be considered as offline "destructive"
>> edits, but to me there still clearly are advantages to implementing this
>> in plugin form. Most significantly, it means that you can use the process
>> in any host that supports the plugin.
>>
>> Marc
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  • Follow-Ups:
    • Re: AU "offline" processing
      • From: Bill Stewart <email@hidden>
    • Re: AU "offline" processing
      • From: James Chandler Jr <email@hidden>
    • Re: AU "offline" processing
      • From: Marc Poirier <email@hidden>
References: 
 >Re: AU "offline" processing (From: Chris Rogers <email@hidden>)

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