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Re: CFM AudioUnit
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Re: CFM AudioUnit


  • Subject: Re: CFM AudioUnit
  • From: Bill Stewart <email@hidden>
  • Date: Mon, 3 Mar 2003 10:04:54 -0800

Because there are callbacks in it and because mach-o is the standard binary format for Mac OS X, we do not expect and will not support CFM based audio units.

BTW - There is also a property call kAudioUnitProperty_FastDispatch - you would break this as well if you were using CFM.

Why do you want to do this?

Bill

On Monday, March 3, 2003, at 04:10 AM, Eric Eizenman wrote:

Hi,

Is there any reason why an AU can't be CFM ?
AU is basically a Component. According to the documentation a component can
be either Mach-O or CFM. The only problem I can see is the render notification
callback function.
In AUBase::DoRenderSlice the AU notifies all the saved AudioUnitRenderCallbacks.
This call can be any combination of CFM and Mach-O which might lead to crash if
it's not properly glued. Am I missing something obvious ?

------------------------------------------------------------------
Eric Eizenman
Waves, Plug-ins Development
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