getting started with CoreAudio plugin for Final Cut Pro
getting started with CoreAudio plugin for Final Cut Pro
- Subject: getting started with CoreAudio plugin for Final Cut Pro
- From: Tommy Schell <email@hidden>
- Date: Tue, 23 Nov 2004 14:01:36 -0700
Hi,
I'm wondering if someone can give advice on getting started with a
CoreAudio plugin.
I have 4 channel 24 bit audio coming in over Firewire, which I receive
via a user space Firewire driver.
My Firewire drivers are threads in Quicktime vdig and vout components.
I can separate out the audio, and then I need to pass the audio to and
from Final Cut Pro.
I have been told that I need to write a CoreAudio plugin that works
with the Audio HAL as an input and output to accomplish this task.
I have looked through Technical Note 2091 and some of the other
documentation.
Is there sample code which is a good starting point for what I need to
do?
Is it possible to handle the audio as a thread within Quicktime
components, or does a plugin need to be a separate process located
in the plugins folder?
If a CoreAudio plugin needs to be a separate process, how do my
Quicktime components or Firewire threads communicate with and pass data
to and from the plugin?
Any help is appreciated.
Thanks a lot,
Tommy Schell
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