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Re: AU with OpenGL GUI
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Re: AU with OpenGL GUI


  • Subject: Re: AU with OpenGL GUI
  • From: Shaun Wexler <email@hidden>
  • Date: Tue, 23 Nov 2004 12:37:54 -0800

On Nov 23, 2004, at 5:06 AM, Robert Grant wrote:

Hey Os,

Cool UI! And very low CPU too by the looks of things. I was curious to try it out as the only other AU I know of that uses OpenGL is Mark's Spectrum Analyzer. That has a problem in Rax in that if you close the AU edit window and then reopen it the OpenGL display becomes blank.

MacFOH uses 100% OpenGL for its realtime graphics. There is a forthcoming AudioUnit which will allow you to pipe insert-sends from anywhere in your app's into MacFOH for analysis (low-latency RTA, dual-FFT TF/IR displays, cross-correlation/delay, etc).
--
Shaun Wexler
MacFOH
http://www.macfoh.com


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References: 
 >AU with OpenGL GUI (From: Os <email@hidden>)
 >Re: AU with OpenGL GUI (From: Robert Grant <email@hidden>)

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