Re: AU with OpenGL GUI
Re: AU with OpenGL GUI
- Subject: Re: AU with OpenGL GUI
- From: Shaun Wexler <email@hidden>
- Date: Tue, 23 Nov 2004 12:37:54 -0800
On Nov 23, 2004, at 5:06 AM, Robert Grant wrote:
Hey Os,
Cool UI! And very low CPU too by the looks of things. I was curious to
try it out as the only other AU I know of that uses OpenGL is Mark's
Spectrum Analyzer. That has a problem in Rax in that if you close the
AU edit window and then reopen it the OpenGL display becomes blank.
MacFOH uses 100% OpenGL for its realtime graphics. There is a
forthcoming AudioUnit which will allow you to pipe insert-sends from
anywhere in your app's into MacFOH for analysis (low-latency RTA,
dual-FFT TF/IR displays, cross-correlation/delay, etc).
--
Shaun Wexler
MacFOH
http://www.macfoh.com
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