Re: AU with OpenGL GUI
Re: AU with OpenGL GUI
- Subject: Re: AU with OpenGL GUI
- From: Dan Nigrin <email@hidden>
- Date: Tue, 23 Nov 2004 20:00:07 -0500
At 12:37 PM -0800 11/23/04, Shaun Wexler wrote:
On Nov 23, 2004, at 5:06 AM, Robert Grant wrote:
Hey Os,
Cool UI! And very low CPU too by the looks of things. I was curious
to try it out as the only other AU I know of that uses OpenGL is
Mark's Spectrum Analyzer. That has a problem in Rax in that if you
close the AU edit window and then reopen it the OpenGL display
becomes blank.
MacFOH uses 100% OpenGL for its realtime graphics. There is a
forthcoming AudioUnit which will allow you to pipe insert-sends from
anywhere in your app's into MacFOH for analysis (low-latency RTA,
dual-FFT TF/IR displays, cross-correlation/delay, etc).
--
Shaun Wexler
MacFOH
http://www.macfoh.com
Shaun, couldn't you just use Jack OS X to do the same as the
forthcoming audio unit? It also provides an AU (or VST) plugin to
route inserts as well...
BTW, nice looking app!!
Dan
--
Dan Nigrin
Defective Records
202 Hack / PC-1600 User / VSTi Host / OMS Convert / Jack OS X
http://www.defectiverecords.com
http://www.jackosx.com
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