Re: Error in AudioUnitRender()
Re: Error in AudioUnitRender()
- Subject: Re: Error in AudioUnitRender()
- From: john <email@hidden>
- Date: Fri, 9 Dec 2005 22:08:04 -0500
Hi Doug,
Thanks! And finally, what would cause a -50 (paramErr)?
-- John
You can interrogate kAudioUnitProperty_MaximumFramesPerSlice and
respect it -- or you can set it:
UInt32 frames = 2048;
AudioUnitSetProperty(myReverbAUInstance,
kAudioUnitProperty_MaximumFramesPerSlice,
kAudioUnitScope_Global,
0,
&frames,
sizeof(frames));
Doug
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Coreaudio-api mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden