Re: Developing audio in OSX
Re: Developing audio in OSX
- Subject: Re: Developing audio in OSX
- From: Cynthia Bruyns <email@hidden>
- Date: Thu, 2 Jun 2005 10:31:09 -0700
Hi,
I want to start with audio programming in OSX. The idea is to develop audio units.
Which is the best way of starting?
See the search button on the bottom of the page. Lots of threads with good information.
I tried to compile the example that comes in the developer directory
I assume you mean SampleEffect. and then run it
I assume you mean run auval on it.
buts it fails by the time of au check.
If you mean auval, I just noticed that too, but if you change your build style to Depolyment the collision between Component and Resource version is resolved.
If you mean run in a host, many hosts will not use Audio Units that do not pass validation.
Have fun!
cheers,
Nuno Santos
|
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Coreaudio-api mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden