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Re: Channels and frames
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Re: Channels and frames


  • Subject: Re: Channels and frames
  • From: William Stewart <email@hidden>
  • Date: Tue, 1 Nov 2005 14:20:40 -0800

"John"

I'd have to agree with Marc - I haven't read his emails as being rude, but I do sense some resistance as he alludes to below.

When you are dealing with multiple specifications I think it is not unreasonable to expect differences. Some differences should be expected, and as I've said previously, I think its beholden on you (and ever other plug-in developer) to both understand those differences and handle them in a compatible way. Its at least a reasonable point of view to suggest that these differences are on the whole pretty minor, so some work to provide good solutions in both areas is not unreasonable.

Publishing a version number of zero is not a solution. Publishing the channel capabilities of an AU and not changing them is how the AU specification works. Changing the channel capabilities is considered by us as a change that would be signalled through a new release of the AU - thus a need to change the version of the AU.

If you are not aware of the other applications that host AudioUnits on Mac OS X, then you are probably missing opportunities to appeal to user communities that might like to utilise your AU (or in marketing- speak, you are missing sales!). There is no doubt that Logic is an important product, but Garage Band is shipped on *every* new mac that is sold, and is also available for separate purchase - it is a very widely used product. Sound Track Pro is a new product that has a growing number of users, particular in the post-production video market (amongst others). MoTU's Digital Performer is also a very good and popular sequencer, just to name a few.

Bill

On 01/11/2005, at 12:38 PM, Marc Poirier wrote:

On Nov 1, 2005, at 11:54 AM, john smith wrote:

A problem that has been tackled many times before. It's called branching your code when necessary.

Please lets not be rude here. You asked why I had the problem, and I answered. Of course I know how to remove it from the interface if neccasary, that's not the question at all.


If you're going to be rude to me, I'd rather not answer your questions.

Okay. I haven't been asking questions, I've been trying to answer yours.


Though it doesn't seem that you actually want to hear possible solutions. I'm not sure why, and really I'm not trying to be rude, but at a point, it's hard to figure out how to help someone when they ask for help, but claim that any proposed ideas that would involve actually doing something to solve the problem would be unmanageable. I'm not sure, do you just want to hear yourself justify why you're not going to work on a better solution? I'm not invested in whatever project you're working on, but I'll try to give helpful ideas if folks ask questions, but if you don't really want help or ideas, I'm not sure what else to say...

Marc
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  • Follow-Ups:
    • Re: Channels and frames
      • From: "john smith" <email@hidden>
References: 
 >Re: Channels and frames (From: "john smith" <email@hidden>)
 >Re: Channels and frames (From: Marc Poirier <email@hidden>)

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