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Re: AudioUnit: channel layout
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Re: AudioUnit: channel layout


  • Subject: Re: AudioUnit: channel layout
  • From: William Stewart <email@hidden>
  • Date: Tue, 29 Nov 2005 11:39:38 -0800


On 28/11/2005, at 8:53 PM, email@hidden wrote:

Hello,

I'm developing my first audio unit and need some info on channel layout.

My audio unit can accept a variable number of channels (up to six) and put
out the same number of channels.


At some point, I need to know the number of channels, before processing
starts, rather then waiting till processing and counting the number of
channels present.

You know this when the AU is initialized - you can't change the format in general of an AU after its been initialized.


I'm using SupportedNumChannels but it is never called by AudioUnitHosting
or GarageBand.

Try this in AU Lab - that is a more generic host app (though I'm surprised that GB isn't calling this).


Also kAudioUnitProperty_SupportedChannelLayoutTags is not being checked by
either AudioUnitHosting or GarageBand.

Its only really needed when doing surround. If you aren't doing surround, I wouldn't expect this to be called.


Bill

What do I need to do to get these functions to be used?

Thanks,

Chuck


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  • Follow-Ups:
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