Creating A Genrator AU
Creating A Genrator AU
- Subject: Creating A Genrator AU
- From: "Puhl, Scott" <email@hidden>
- Date: Fri, 13 Jan 2006 11:59:00 -0600
- Thread-topic: Creating A Genrator AU
I'm needing to create an AU of type kAudioUnitType_Generator without an input bus and 1 output bus, and am wondering about the base class to use.
AUEffectBase's ctor hardwires 1 in and 1 out.
I could extend or modify AUEffectBase to add a second ctor that initializes AUBase to my requirements, and have the ctor of my AU class init AUEffectBase with this second ctor. I'm also tempted to copy all of the code for AUEffectBase and create an AUGeneratorBase which only differs in the arguments the ctor passes to the AUBase ctor.
As a new AU developer, I assume I'm missing something important, and these solutions would either be overkill, or just simply wrong approaches.
Eventually I'll be able to take the time to thoroughly research AU development and start with a simple effect, but I'm on a tight deadline and need to plot as straight a line as possible through this territory. I'm needing fast solutions.
Any example code out there for building a generator AU?
Many Thanks,
Scott
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