Re: How to add an Audio Unit to Kalimba?
Re: How to add an Audio Unit to Kalimba?
- Subject: Re: How to add an Audio Unit to Kalimba?
- From: JJB <email@hidden>
- Date: Mon, 07 Apr 2008 11:04:09 -0700
The actual system APIs are plain C (because C++ is horribly unsuited
to defining system APIs.)
But there's a lot of utility code in the CoreAudio SDK (in
/Developer/Examples/CoreAudio/PublicUtility/), and it's all C++
classes. You don't have to use that, but it helps, and the examples
all use it.
Does this mean that we can use plain old 'C' for writing Audio Units
plugins - I've been attempting to learn Objective-C so I could develop
some rudimentary Audio Units. What would be the drawbacks of using C
(assuming it is practical) instead of C++ or Objective-C?
- jjb
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