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Re: Loop Audio on iPhone
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Re: Loop Audio on iPhone


  • Subject: Re: Loop Audio on iPhone
  • From: Jens Alfke <email@hidden>
  • Date: Wed, 11 Feb 2009 16:38:09 -0800


On Feb 11, 2009, at 2:46 PM, Hamish Allan wrote:

Notwithstanding, I'd be interested to know approximately how much
memory is saved by encoding the beginning of a loop with the context
from its end. Also, would this approach not cause bootstrapping
problems for actually starting playing the loop in the first place?

It has nothing to do with memory or any kind of performance optimization. This is about audio quality — if you don't encode the loop properly, you'll get glitches at the seam, because the encoding for the first few thousand samples will be off.


—Jens _______________________________________________
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  • Follow-Ups:
    • Re: Loop Audio on iPhone
      • From: Hamish Allan <email@hidden>
References: 
 >Re: Loop Audio on iPhone (From: Marco Papa <email@hidden>)
 >Re: Loop Audio on iPhone (From: Jens Alfke <email@hidden>)
 >Re: Loop Audio on iPhone (From: Hamish Allan <email@hidden>)
 >Re: Loop Audio on iPhone (From: Alex Kac <email@hidden>)
 >Re: Loop Audio on iPhone (From: Hamish Allan <email@hidden>)

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