Re: AudioUnit and iPhone
Re: AudioUnit and iPhone
- Subject: Re: AudioUnit and iPhone
- From: Joel Reymont <email@hidden>
- Date: Sat, 14 Feb 2009 15:35:13 +0000
On Feb 14, 2009, at 3:17 PM, Gabriele Palmas wrote:
Hi all,
I'm trying to add a simple audio unit (i.e. tremolo) to my iPhone
code. I'm
lost and I was wondering if Apple provide an example how to do it.
I don't know of any read-made example but my understanding is that you
need to set up an audio graph. The CAPlayThrough sample code shows how
to do it, although they insert a varispeed audio unit instead.
See the AudioUnit programming guide [1] to learn about audio units and
the Using the 3DMixer Audio Unit tech note [2] for an example of how
to set up an AUGraph.
[1] http://is.gd/jwtV
[2] http://is.gd/jwus
---
http://tinyco.de
--- Mac & iPhone
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