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  • Re: Recording in iPhone, (continued)
      • Re: Recording in iPhone, Jens Alfke
        • Re: Recording in iPhone, Alex Kac
          • Re: Recording in iPhone, Jens Alfke
  • iphone remote io: bad access in recording callback, Joel Reymont
  • relationship between io buffer duration, # frames and audio buffer size, Joel Reymont
    • Re: relationship between io buffer duration, # frames and audio buffer size, Hamish Allan
      • Re: relationship between io buffer duration, # frames and audio buffer size, Joel Reymont
  • audio format flag value 3116 (lpcm), Joel Reymont
  • linear pcm: 16 or 32 bits?, Joel Reymont
    • Re: linear pcm: 16 or 32 bits?, Brian Willoughby
      • Re: linear pcm: 16 or 32 bits?, Joel Reymont
    • Re: linear pcm: 16 or 32 bits?, Jens Alfke
      • Re: linear pcm: 16 or 32 bits?, Joel Reymont
      • Re: linear pcm: 16 or 32 bits?, Joel Reymont
        • Re: linear pcm: 16 or 32 bits?, tahome izwah
    • Re: linear pcm: 16 or 32 bits?, Bob Lang
  • Parameter value convert, Mark's Studio
    • Re: Parameter value convert, David Collins
      • Re: Parameter value convert, tahome izwah
    • Re: Parameter value convert, Brett George
      • Re: Parameter value convert, Mark's Studio
    • Re: Parameter value convert, Hamish Allan
  • Changing Output Device in Audio Queue Services, Bob Ingraham
    • Re: Changing Output Device in Audio Queue Services, William Stewart
  • can System Sound Services and AudioQueues be used together on iPhone?, Andrew E. Davidson
  • AudioConverter, David Collins
  • Resume Playback After Interrupt, Angelica Grace Tanchico
    • Re: Resume Playback After Interrupt, tahome izwah
    • Re: Resume Playback After Interrupt, Christopher Atlan
      • Re: Resume Playback After Interrupt, tahome izwah
  • Offline AUs, Bruce Sharpe
    • Re: Offline AUs, tahome izwah
      • Re: Offline AUs, Bruce Sharpe
    • Re: Offline AUs, William Stewart
      • Re: Offline AUs, Bruce Sharpe
        • Re: Offline AUs, William Stewart
          • Re: Offline AUs, tahome izwah
      • Re: Offline AUs, tahome izwah
  • iphone: realtime packet-based compression of remote io data, Joel Reymont
    • Re: iphone: realtime packet-based compression of remote io data, Jens Alfke
  • Solution for CrashIfClientProvidedBogusAudioBufferList in iPhone simulator, Joel Reymont
  • CA PublicUtility and iPhone, Joel Reymont
  • why 8khz?, Joel Reymont
    • Re: why 8khz?, Doug Wyatt
      • Re: why 8khz?, Joel Reymont
    • Re: why 8khz?, Jens Alfke
  • Trimming audio, Santosh Kumar
    • Re: Trimming audio, Hamish Allan
    • Re: Trimming audio, tahome izwah
      • Re: Trimming audio, Santosh Kumar
        • Re: Trimming audio, tahome izwah
          • Re: Trimming audio, Santosh Kumar
            • Re: Trimming audio, tahome izwah
              • Re: Trimming audio, Santosh Kumar
              • Re: Trimming audio, tahome izwah
    • <Possible follow-ups>
    • Re: Trimming audio, Santosh Kumar
    • Re: Trimming audio, tahome izwah
      • Re: Trimming audio, Santosh Kumar
        • Re: Trimming audio, tahome izwah
        • Re: Trimming audio, Jens Alfke
  • Getting Audio Stream/File info, Jarek M
    • Re: Getting Audio Stream/File info, Jens Alfke
    • Re: Getting Audio Stream/File info, Hamish Allan
  • How do I set the sample rate of the output in a play-only audio unit iPhone app?, Andrew Smith
    • Re: How do I set the sample rate of the output in a play-only audio unit iPhone app?, William Stewart
      • Re: How do I set the sample rate of the output in a play-only audio unit iPhone app?, Doug Wyatt
        • Re: How do I set the sample rate of the output in a play-only audio unit iPhone app?, William Stewart
          • Re: How do I set the sample rate of the output in a play-only audio unit iPhone app?, Andrew Smith
            • Re: How do I set the sample rate of the output in a play-only audio unit iPhone app?, William Stewart
  • aurioTouch crashing the simulator, Joel Reymont
    • HAL: Input, Output latency, "Alexander CarĂ´t"
    • Re: aurioTouch crashing the simulator, Marc Vaillant
  • adding filter, flange or delay to SoundEngine effects, Morten Wagner
    • Re: adding filter, flange or delay to SoundEngine effects, tahome izwah
    • Re: adding filter, flange or delay to SoundEngine effects, William Stewart
  • Copy iPhone microphone to output: Only kAudioFormatFlagsAudioUnitCanonical works?, Joel Reymont
    • Re: Copy iPhone microphone to output: Only kAudioFormatFlagsAudioUnitCanonical works?, Joel Reymont
  • CoreAudio borked in the iPhone simulator!, Joel Reymont
  • Pre-allocating buffers for the AU callbacks, Joel Reymont
  • How to select channel on multi-channel output device, Bob Ingraham
    • Re: How to select channel on multi-channel output device, Jeff Moore
      • Re: How to select channel on multi-channel output device, Bob Ingraham
        • Re: How to select channel on multi-channel output device, Joel Reymont
        • Re: How to select channel on multi-channel output device, Jeff Moore
  • high-performance iphone and 8.24: convert to float and back or fixed-point math?, Joel Reymont
    • Re: high-performance iphone and 8.24: convert to float and back or fixed-point math?, Jens Alfke
      • Re: high-performance iphone and 8.24: convert to float and back or fixed-point math?, Joel Reymont
  • Re: Coreaudio-api Digest, Vol 6, Issue 71, Ian Ollmann
  • iphone: saving power when there's no audio to output, Joel Reymont
  • NSOpenPanel - turning off QuickLook for audio, William Bates
  • AudioUnit and iPhone, Gabriele Palmas
    • Re: AudioUnit and iPhone, Mark A. Richman
      • Re: AudioUnit and iPhone, Gabriele Palmas
        • Re: AudioUnit and iPhone, Mark A. Richman
    • Re: AudioUnit and iPhone, Joel Reymont
    • Re: AudioUnit and iPhone, mm w
      • Re: AudioUnit and iPhone, William Stewart
  • Input buffer size for SCAudioFillBuffer, Thomas Zoechling
  • AudioQueues seems to be leaking threads on iPhone?, Andrew E. Davidson
    • Re: AudioQueues seems to be leaking threads on iPhone?, David Duncan