Re: AudioUnit and iPhone
Re: AudioUnit and iPhone
- Subject: Re: AudioUnit and iPhone
- From: William Stewart <email@hidden>
- Date: Mon, 16 Feb 2009 11:11:57 -0800
There is currently no means to register an audio unit on the phone,
and because the audio unit is not registered, AUGraph won't be able to
find it -- so you can use AUGraph but it will only work with the audio
units that Apple provides with the OS release
On Feb 14, 2009, at 10:20 AM, mm w wrote:
personaly (not alone), for all sound effects, I am using OpenAL,
even if I have only one source to mix, with no move effect,
it's enough easy to create a preset and just apply it on the src
Cheers!
On Sat, Feb 14, 2009 at 7:17 AM, Gabriele Palmas
<email@hidden> wrote:
Hi all,
I'm trying to add a simple audio unit (i.e. tremolo) to my iPhone
code. I'm
lost and I was wondering if Apple provide an example how to do it.
Can anyone point me in the right direction?
Thank you for the help!
Gabriele
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-mmw
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