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Re: iphone Audio Unit mixer balance
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Re: iphone Audio Unit mixer balance


  • Subject: Re: iphone Audio Unit mixer balance
  • From: james mccartney <email@hidden>
  • Date: Thu, 25 Jun 2009 11:57:37 -0700


On Jun 24, 2009, at 8:47 PM, Raleigh F. Rinehart wrote:

It does seem like is should work, and I believe that it should possible using audio units. However I afaik TouchFighter used OpenAL. So it seems to me that there is some additional secret sauce that needs to be applied to enable it to work when using raw AU. I just cant seem to figure what that might be.

OpenAL uses the embedded 3D mixer AU. You're probably doing something wrong, but without a sample app I can't say what.



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References: 
 >iphone Audio Unit mixer balance (From: "Raleigh F. Rinehart" <email@hidden>)
 >Re: iphone Audio Unit mixer balance (From: james mccartney <email@hidden>)
 >Re: iphone Audio Unit mixer balance (From: "Raleigh F. Rinehart" <email@hidden>)
 >Re: iphone Audio Unit mixer balance (From: james mccartney <email@hidden>)
 >Re: iphone Audio Unit mixer balance (From: "Raleigh F. Rinehart" <email@hidden>)

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