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Re: pitch-shift/time-stretch
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Re: pitch-shift/time-stretch


  • Subject: Re: pitch-shift/time-stretch
  • From: tahome izwah <email@hidden>
  • Date: Mon, 2 Nov 2009 08:13:08 +0100

http://www.dspdimension.com/technology-licensing/dirac2-iphone/

It's not quite realtime but pretty close, and the quality is
outstanding (much better than the AUPitchTime phase vocoder especially
for small ratios). In my application I process audio in the background
and play it when done. This works pretty well, except that there is a
small lag between user input and hearing the pitch shifted result.

Btw. When Paul Embree book talks about pitch shifting he is actually
referring to sample rate conversion, so you won't be able to use his
code. Other than that the book is not so bad.

--th

2009/11/1 Denise Eatherly <email@hidden>:
> Hi,
>
> Does anyone know of a way to get pitch-shifting and time-stretching in
> realtime on the iPhone?  The smbPitchShift code form dspDimensions works
> great in the simulator, but not on the device.  I also tried the code from
> Paul Embree's book, but it doesn't even sound good on the simulator.
>  SoundTouch looks good, but I haven't been able to get it to work yet.  Same
> with STK.  We can shift the pitch with OpenAL, but the results are
> compressed - we need the duration to stay the same.  We would sure love to
> hear about it if anyone has a solution to this problem or if Apple is about
> to release their audio unit for the iPhone.
>
> Thanks for your help,
> Denise
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References: 
 >pitch-shift/time-stretch (From: Denise Eatherly <email@hidden>)

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