Re: XCode AU project template issue
Re: XCode AU project template issue
- Subject: Re: XCode AU project template issue
- From: tahome izwah <email@hidden>
- Date: Mon, 2 Nov 2009 08:17:12 +0100
The Cocoa AU template is broken (once again). You might want to
replace it with the last working (modified) version that everybody
uses these days, it's available from here:
http://stephan.bernsee.com/BetterCocoaAU.zip
HTH
--th
2009/11/2 Aristotel Digenis <email@hidden>:
> Hello,
> it has been a while, but I have returned to OS X development and in
> particular AudioUnits. I got myself a new iMac and created a new AudioUnit
> using XCode's project templates. The built plugin was not recognised by
> auval no matter what I tried. I spent ages scratching my head and have found
> the problem and believe this is a problem in the XCode project template.
> When looking in the project's info/settings, under the "build" tab there is
> the "architecture" settings. The defaults on my machine are:
> Architectures: Standard (32/64-bit Universal)
> Base SDK: Mac OS X 10.6
> Build Active Architecture Only: Ticked
> Valid Architectures: i386 ppc ppc64 ppc7400 ppc970 x86_64
> The problem is "Build Active Architecture Only: Ticked" needs to be set to
> "Unticked' for auval to see the plugin. Are AudioUnits 32 or 64 bit? Are
> they PPC or x86? Since the default project setting is to build only the
> native one (in my case x86_64 iMac) and it doesn't get recognised, this
> suggests that AudioUnits are ppc only? Surely a mistake or I am missing
> something.
> Thanks,
> Aristotel
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