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Re: XCode AU project template issue
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Re: XCode AU project template issue


  • Subject: Re: XCode AU project template issue
  • From: Walt <email@hidden>
  • Date: Mon, 2 Nov 2009 05:44:23 -0700

Considering the number of times this has been broken, and the number of times developers have posted to this very list to ask about why the supplied sample code does not run out of the box, would it be too much trouble to ask that building/running the CocoaAU template be added as a regression test case to XCode?

Speaking as a developer who spent quite enough time debugging a previous incarnation of the "broken template" bug when I had to write my first AU under a tight schedule...

<EXTREME EMPHASIS ADDED>WE WOULD SINCERELY APPRECIATE IT.</TYVM>

\Walt
---
PS Keep up the good work, Stephan! ;)

On Nov 2, 2009, at 12:17 AM, tahome izwah wrote:

The Cocoa AU template is broken (once again). You might want to
replace it with the last working (modified) version that everybody
uses these days, it's available from here:
http://stephan.bernsee.com/BetterCocoaAU.zip

HTH
--th

2009/11/2 Aristotel Digenis <email@hidden>:
Hello,
it has been a while, but I have returned to OS X development and in
particular AudioUnits. I got myself a new iMac and created a new AudioUnit
using XCode's project templates. The built plugin was not recognised by
auval no matter what I tried. I spent ages scratching my head and have found
the problem and believe this is a problem in the XCode project template.
When looking in the project's info/settings, under the "build" tab there is
the "architecture" settings. The defaults on my machine are:
Architectures: Standard (32/64-bit Universal)
Base SDK: Mac OS X 10.6
Build Active Architecture Only: Ticked
Valid Architectures: i386 ppc ppc64 ppc7400 ppc970 x86_64
The problem is "Build Active Architecture Only: Ticked" needs to be set to
"Unticked' for auval to see the plugin. Are AudioUnits 32 or 64 bit? Are
they PPC or x86? Since the default project setting is to build only the
native one (in my case x86_64 iMac) and it doesn't get recognised, this
suggests that AudioUnits are ppc only? Surely a mistake or I am missing
something.
Thanks,
Aristotel
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  • Follow-Ups:
    • Re: XCode AU project template issue
      • From: Brian Willoughby <email@hidden>
    • Re: XCode AU project template issue
      • From: tahome izwah <email@hidden>
References: 
 >XCode AU project template issue (From: Aristotel Digenis <email@hidden>)
 >Re: XCode AU project template issue (From: tahome izwah <email@hidden>)

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