RE: DLS Synth - GM 1 or GM 2?
RE: DLS Synth - GM 1 or GM 2?
- Subject: RE: DLS Synth - GM 1 or GM 2?
- From: Tom White <email@hidden>
- Date: Mon, 5 Oct 2009 16:17:25 -0400
- Acceptlanguage: en-US
- Thread-topic: DLS Synth - GM 1 or GM 2?
Bill,
In case Mike Kent misses this and doesn't respond, I think
your answer still leaves room for confusion and I thought
I'd try and help...
To my knowledge the GS spec "Basic Tones" include a certain
number of sounds outside of the 128 in Bank "0", including a
Ukulele in bank "8". So to say "the synth engine is GS compatible"
could be taken to mean that you support all of the GS Basic
Tones, which would include the Ukulele...
The problem for Scott, then, is that the GM 2 Spec has the
Ukulele located at PC 25 Bank 1, not PC 25 Bank 8... but that's
something he could possibly address, vs. not having a Ukulele
available at all...
So the question is, does the Apple Synth have a full GS "Basic
Tones" set... or not?
Tom White
MMA
> -----Original Message-----
> From: coreaudio-api-bounces+twhite=email@hidden
> [mailto:coreaudio-api-bounces+twhite=email@hidden]
> On Behalf Of William Stewart
> Sent: Monday, October 05, 2009 11:43 AM
> To: Scott Burgess
> Cc: CoreAudio API
> Subject: Re: DLS Synth - GM 1 or GM 2?
>
> The synth comes with a sound bank from Roland which is a GS bank.
>
> The "engine" - that is the DLS synth AU itself - will read
> DLS, Level
> 2 revision, and SoundFont, current revision (2.0) sound banks.
>
> So, the synth engine itself is GS compatible, which is very close to
> what GM2 is, but we don't currently support the GM2 additions
> that are
> added on to the GS specification - we are looking at this.
>
> Bill
>
> On Oct 5, 2009, at 8:37 AM, Scott Burgess wrote:
>
> > Hi List,
> >
> > Before I spend too much more time trying to get the GM
> Ukelele patch
> > on
> > bank 1 working, does the DLS synth even support the extra sounds in
> > the GM 2 sound set?
> >
> > While I am at it, is there any documentation on Apple's
> implementation
> > of this thing? I have looked around and have yet to find any
> > details...
> >
> > Thanks!
> > Scott
> > Bitnotic
> >
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