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Passing Data/ Objects from AUEffectBase to the Kernel
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Passing Data/ Objects from AUEffectBase to the Kernel


  • Subject: Passing Data/ Objects from AUEffectBase to the Kernel
  • From: Bastian Schumacher <email@hidden>
  • Date: Thu, 21 Jan 2010 21:28:36 +0100

Hello

The AU reference says that one should overwrite the AUEffectBase::initalize() method to allocate memory for an AU effect. What is the resommended way to pass tan object from the AUEffectBase to my Kernel (to actually use it in the DSP code)?

Thanks

Basti
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