Passing Data/ Objects from AUEffectBase to the Kernel
Passing Data/ Objects from AUEffectBase to the Kernel
- Subject: Passing Data/ Objects from AUEffectBase to the Kernel
- From: Bastian Schumacher <email@hidden>
- Date: Thu, 21 Jan 2010 21:28:36 +0100
Hello
The AU reference says that one should overwrite the
AUEffectBase::initalize() method to allocate memory for an AU effect.
What is the resommended way to pass tan object from the AUEffectBase
to my Kernel (to actually use it in the DSP code)?
Thanks
Basti
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