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RE: choppy audio recording
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RE: choppy audio recording


  • Subject: RE: choppy audio recording
  • From: "Simmons, Aaron" <email@hidden>
  • Date: Thu, 21 Jan 2010 18:09:49 -0500
  • Acceptlanguage: en-US
  • Thread-topic: choppy audio recording

>The fact that you aren't seeing any overloads implies that the problem is not
>detectable through timing and that the glitches are already in the signal when it
>reaches the Mac. This reinforces the notion that this is a hardware issue.

I took a hiatus from this issue for a while, but lately more and more of our customers have started reporting it so I've had to revisit it.

The choppy/stuttering audio only happens on Mac OS X 10.5.7+ (including 10.6.x).  The specific mac doesn't matter (I've gotten it to happen on iMac PPC, intel MacBooks, intel MacPros, etc).

I don't think it's a hardware issue.  Or, rather, if it is a hardware issue, something introduced in 10.5.7 is provoking the hardware.  That said, it will occur across a wide range of USB headsets.  I happen to have one that can reproduce the issue (somewhat) quickly, but it's occurred with every headset I've tried it with (given enough time).

I have code that can reproduce the problem.  You can download it here:
	http://sites.google.com/site/paleozogt/home/choppy-audio/choppyAudioTest.zip

As far as I can tell, the API calls I'm making are valid.  I'm not sure one what I can do to code around this problem.



Thanks,
Aaron
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