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Re: Use of AudioQueue buffers in case of sound synthesis
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Re: Use of AudioQueue buffers in case of sound synthesis


  • Subject: Re: Use of AudioQueue buffers in case of sound synthesis
  • From: David Duncan <email@hidden>
  • Date: Sat, 30 Jan 2010 19:31:30 -0800

On Jan 30, 2010, at 6:20 PM, Aran Mulholland wrote:

> Are you saying you would invoke the callback from in the callback? Can you explain a little bit more. In most cases you would not do this, right?

You need to fill the buffers before you start, and you need to refill the buffers during the callback. It makes sense to have the same code do that activity, if only to ensure that the buffers always get filled in the same way.

Nothing was said about having the callback call itself, just that you use the same code to fill he buffer in both cases.
--
Reality is what, when you stop believing in it, doesn't go away.
Failure is not an option. It is a privilege reserved for those who try.

David Duncan

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  • Follow-Ups:
    • Re: Use of AudioQueue buffers in case of sound synthesis
      • From: Aran Mulholland <email@hidden>
References: 
 >Use of AudioQueue buffers in case of sound synthesis (From: "cparodi.ugemi" <email@hidden>)
 >Re: Use of AudioQueue buffers in case of sound synthesis (From: arab stab <email@hidden>)
 >Re: Use of AudioQueue buffers in case of sound synthesis (From: Doug Wyatt <email@hidden>)
 >Re: Use of AudioQueue buffers in case of sound synthesis (From: Aran Mulholland <email@hidden>)

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