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Re: Use of AudioQueue buffers in case of sound synthesis
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Re: Use of AudioQueue buffers in case of sound synthesis


  • Subject: Re: Use of AudioQueue buffers in case of sound synthesis
  • From: Aran Mulholland <email@hidden>
  • Date: Sun, 31 Jan 2010 16:35:20 +1100

> You need to fill the buffers before you start, and you need to refill the buffers during the callback. It makes sense to have the same code do that activity, if only to ensure that the buffers always get filled in the same way.

"You need to fill the buffers before you start" - why not just fill
them in the callback the first time the callback gets called? I feel
like im missing something simple and fundamental here, maybe just
cause i've been at at the beach the last two days.....
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References: 
 >Use of AudioQueue buffers in case of sound synthesis (From: "cparodi.ugemi" <email@hidden>)
 >Re: Use of AudioQueue buffers in case of sound synthesis (From: arab stab <email@hidden>)
 >Re: Use of AudioQueue buffers in case of sound synthesis (From: Doug Wyatt <email@hidden>)
 >Re: Use of AudioQueue buffers in case of sound synthesis (From: Aran Mulholland <email@hidden>)
 >Re: Use of AudioQueue buffers in case of sound synthesis (From: David Duncan <email@hidden>)

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