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Re: [iOS]More on recording
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Re: [iOS]More on recording


  • Subject: Re: [iOS]More on recording
  • From: Paul Davis <email@hidden>
  • Date: Tue, 9 Nov 2010 17:34:34 -0500

On Tue, Nov 9, 2010 at 5:22 PM, Development <email@hidden> wrote:
> Ok, I've been pouring over Audio Units, Audio Toolbox and Openal... I've also been looking at AVFoundation.
>
>
> Using an AUGraph to do what I want to do does not seem like it will work... So let me explain
>
> I have a board. You can press buttons to play sound loops. Loops are played in real time. Going on and off as the user determines. Often they will loop continuously.
> If I understand things, AUGraphs must be constructed ahead of time, then played. If I am wrong is the an expample of how to do them in real time because there is sample code on how to capture the AuGraph.

sounds a lot like sooperlooper, which is an AU plugin written without
AUGraph and without most of the CoreAudio API except for the bits
needed to be a plugin.

    http://sonosaurus.com/sooperlooper/

sooperlooper is open source, so please don't abuse this. its an
awesome tool used by quite a few live looping performers in
combination with a variety of MIDI controllers.

--p
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