gcd/asynchronous task and Core Audio
gcd/asynchronous task and Core Audio
- Subject: gcd/asynchronous task and Core Audio
- From: steph ohara <email@hidden>
- Date: Sun, 28 Nov 2010 19:51:40 -0800 (PST)
I am currently playing around in 4.2iOS land and had a few questions to ask in reference to gcd and core audio. Are there any rules we core audio dev's should be aware of? for example, can i put my AUGraphStart code in an async task? can we use gcd at all in critical code? i ask only because sometimes techniques can work only to find out later that they are bad practice, have edge case scenario's that will crash/fault/distort the app.
cheers
steph ohara
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