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Re: How to save OpenAL sources to disk
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Re: How to save OpenAL sources to disk


  • Subject: Re: How to save OpenAL sources to disk
  • From: Aran Mulholland <email@hidden>
  • Date: Sat, 30 Oct 2010 17:02:10 +1100

Would I be right in thinking you are developing for the iPhone? If so just add the AudioToolbox framework.

I have not heard of a way to redirect the output of openAL to an AUGraph on the iPhone but would be very interested if one existed.

Apple has a good example called ( I think ) multi channel mixer test for the iPhone demoing a basic mixer setup.

Aran

On 30/10/2010, at 4:42 PM, Development <email@hidden> wrote:

> How do I add the audio unit framework to my project?
>
> I tried to do it the normal way but when I try to compile I'm told that the linker cannot find the framework AudioUnit. I looked in the package and all that is there are header. Do I just add the headers as files? Or is there a trick I'm missing?
>
> On Oct 29, 2010, at 9:28 PM, Brian Willoughby wrote:
>
>> April,
>>
>> If you design with CoreAudio and AUGraph, then you can insert plugins like AUBandpass.  Apple provides a number of pre-installed AudioUnits that they have developed, and band pass is one of them.  So, in this case, you do not need to find a outside library.
>>
>> I do not know whether these are available within OpenAL - they might be - but they are certainly available within CoreAudio and AUGraph (they're even available without AUGraph, per se).
>>
>> Brian Willoughby
>> Sound Consulting
>>
>>
>> On Oct 29, 2010, at 13:24, Development wrote:
>>> I also meant to ask.. On mac you can add certain effects like band pass. Is there anything like that or do I need to find a library?
>>>
>>> On Oct 29, 2010, at 11:37 AM, Gregory Wieber wrote:
>>>> I would consider using an audio unit graph, with a multichannel mixer and a remote io unit.
>>
>>
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References: 
 >How to save OpenAL sources to disk (From: Development <email@hidden>)
 >Re: How to save OpenAL sources to disk (From: Gregory Wieber <email@hidden>)
 >Re: How to save OpenAL sources to disk (From: Development <email@hidden>)
 >Re: How to save OpenAL sources to disk (From: Brian Willoughby <email@hidden>)
 >Re: How to save OpenAL sources to disk (From: Development <email@hidden>)

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