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  • Re: AudioUnits and the MacOS X App Store, (continued)
              • Re: AudioUnits and the MacOS X App Store, Matt Kane's Brain
              • Re: AudioUnits and the MacOS X App Store, Artemiy Pavlov
              • Re: AudioUnits and the MacOS X App Store, Kyle Sluder
  • Multichannel to Stereo in Logic, Stefan Huber
    • Re: Multichannel to Stereo in Logic, Paul Davis
    • <Possible follow-ups>
    • Re: Multichannel to Stereo in Logic, Stefan Huber
      • Re: Multichannel to Stereo in Logic, Brian Willoughby
        • Re: Multichannel to Stereo in Logic, tahome izwah
          • Re: Multichannel to Stereo in Logic, Brian Willoughby
            • Re: Multichannel to Stereo in Logic, Richard Dobson
    • Re: Multichannel to Stereo in Logic, Stefan Huber
      • Re: Multichannel to Stereo in Logic, Brian Willoughby
        • Re: Multichannel to Stereo in Logic, Paul Davis
        • Re: Multichannel to Stereo in Logic, tahome izwah
  • Supporting UTIs in audio file component, Anders Norlander
    • Re: Supporting UTIs in audio file component, James McCartney
      • Re: Supporting UTIs in audio file component, James McCartney
        • Re: Supporting UTIs in audio file component, James McCartney
          • Re: Supporting UTIs in audio file component, Anders Norlander
            • Re: Supporting UTIs in audio file component, James McCartney
  • iOS/desktop time stretching and pitch shifting library, tahome izwah
  • iOS 4.1: using AVAssetReader to stream from an audio file interrupts audio callback, Nikolai Collinsky
    • Re: iOS 4.1: using AVAssetReader to stream from an audio file interrupts audio callback, tahome izwah
      • Re: iOS 4.1: using AVAssetReader to stream from an audio file interrupts audio callback, Nikolai Collinsky
        • Re: iOS 4.1: using AVAssetReader to stream from an audio file interrupts audio callback, Nikolai Collinsky
  • First sound is less loud than the others...?, Development@groove4u
  • Input rendering, Bill Farmer
    • Re: Input rendering, Jeff Moore
      • Re: Input rendering, Bill Farmer
  • Forcing iPhone microphone as Audio Input when headset is plugged in, Jimmy Ti
    • Re: Forcing iPhone microphone as Audio Input when headset is plugged in, Aran Mulholland
    • Re: Forcing iPhone microphone as Audio Input when headset is plugged in, tahome izwah
      • Re: Forcing iPhone microphone as Audio Input when headset is plugged in, Jimmy Ti
  • AUFilePlayer, checking when its finished playing, GW Rodriguez
  • Voice recognition and text to speech library, Fernando Valente
    • Re: Voice recognition and text to speech library, Sam Foster
  • iOS 4.1/4.2 for iPad - ETA and Accelerate support?, tahome izwah
    • Re: iOS 4.1/4.2 for iPad - ETA and Accelerate support?, tahome izwah
      • Re: iOS 4.1/4.2 for iPad - ETA and Accelerate support?, Kyle Sluder
        • Re: iOS 4.1/4.2 for iPad - ETA and Accelerate support?, tahome izwah
          • Re: iOS 4.1/4.2 for iPad - ETA and Accelerate support?, Wil Macaulay
            • render callback + pthread_cond_signal, Scott Burgess
              • RE: render callback + pthread_cond_signal, michael.brown
              • Re: render callback + pthread_cond_signal, Paul Davis
  • Bug in AUBase::ScheduleParameter?, Anders Norlander
    • <Possible follow-ups>
    • Re: Bug in AUBase::ScheduleParameter?, Ian Kemmish
    • Re: Bug in AUBase::ScheduleParameter?, Anders Norlander
  • k3DMixerParam_PlaybackRate clicking noise, Ilsinszki Tamas
  • range for MusicTrackClear (or move), James Maxwell
  • a bit OT : internal speakers as disappears form the audio out menu, Cyril Blanc
  • How to save OpenAL sources to disk, Development
    • Re: How to save OpenAL sources to disk, Gregory Wieber
      • Re: How to save OpenAL sources to disk, Development
        • Re: How to save OpenAL sources to disk, Brian Willoughby
          • Re: How to save OpenAL sources to disk, Development
            • Re: How to save OpenAL sources to disk, Aran Mulholland
            • Re: How to save OpenAL sources to disk, Brian Willoughby
            • Re: How to save OpenAL sources to disk, Brian Willoughby
    • Re: How to save OpenAL sources to disk, Brian Willoughby
  • Re: render callback + pthread_cond_signal, Ian Kemmish
    • Re: render callback + pthread_cond_signal, Paul Davis
    • Re: render callback + pthread_cond_signal, Paul Sanders
      • Re: render callback + pthread_cond_signal, Brian Willoughby
        • Re: render callback + pthread_cond_signal, Ross Bencina
  • Multi Channel Mixer Unit with large number of channels, Bruno Berisso
    • Re: Multi Channel Mixer Unit with large number of channels, Brian Willoughby
      • Re: Multi Channel Mixer Unit with large number of channels, Bruno Berisso
        • Re: Multi Channel Mixer Unit with large number of channels, Aran Mulholland
  • cocoa view / AU interaction, Kevin Dixon
    • Re: cocoa view / AU interaction, Stephen Blinkhorn
  • audio-specific UI component libraries for Cocoa?, Kevin Dixon
    • Re: audio-specific UI component libraries for Cocoa?, Paul Davis
      • Re: audio-specific UI component libraries for Cocoa?, Roman Thilenius
        • Re: audio-specific UI component libraries for Cocoa?, Kevin Dixon
      • Re: audio-specific UI component libraries for Cocoa?, Stephen Blinkhorn
        • Re: audio-specific UI component libraries for Cocoa?, Roman Thilenius