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Re: render callback + pthread_cond_signal
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Re: render callback + pthread_cond_signal


  • Subject: Re: render callback + pthread_cond_signal
  • From: "Ross Bencina" <email@hidden>
  • Date: Sat, 30 Oct 2010 18:54:24 +1100

Brian Willoughby wrote:
It may not block, but from your description it sounds like it causes an immediate context
switch.

You wouldn't _expect_ it to switch contexts if the other thread has a lower priority...


However, as to blocking... I was interested in this and googled "mach realtime thread pthread_cond_signal" and the first hit was a thread from this list way back in 2002 entitled "Can pthread_cond_signal() block?":
http://lists.apple.com/archives/coreaudio-api/2002/Nov/msg00004.html


Interesting reading. At least back then, someone was getting blocking/priority inversion with pthread_cond_wait and trawled the pthread source code and found a lock that appeared to be occasionally causing priority inversion.

the most relevant post seems to be this one which suggests better results using Mach semaphores ( semaphore_signal() api ) instead of pthread_cond_signal:
http://lists.apple.com/archives/coreaudio-api/2002/Nov/msg00035.html


Of course the lock in the pthread_cond implementation may have been removed by now... and last time I checked Supercollider was signalling it's disk io thread from a render proc using pthread_cond_signal so you'd be in good company if you used pthread_cond_signal

Ross.


To: Paul Sanders Cc: CoreAudio API Sent: Saturday, October 30, 2010 3:26 PM Subject: Re: render callback + pthread_cond_signal




On Oct 29, 2010, at 15:31, Paul Sanders wrote: On 28 Oct 2010, at 18:30, Scott Burgess <email@hidden> wrote:

Is calling pthread_cond_signal() from an AU render callback cool?

If not, what is the safe alternative to signal a UI or other thread?

I do it and it works fine for me. pthread_cond_signal is never going to block - it just releases one of however many threads are waiting on the condition variable (which, I imagine, is what you are trying to accomplish).


It may not block, but from your description it sounds like it causes an immediate context switch. A context switch is usually not nearly as bad as a block, but still ...


Brian Willoughby Sound Consulting





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References: 
 >Re: render callback + pthread_cond_signal (From: Ian Kemmish <email@hidden>)
 >Re: render callback + pthread_cond_signal (From: "Paul Sanders" <email@hidden>)
 >Re: render callback + pthread_cond_signal (From: Brian Willoughby <email@hidden>)

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