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RE: iOS audio development - Airplay SDK?
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RE: iOS audio development - Airplay SDK?


  • Subject: RE: iOS audio development - Airplay SDK?
  • From: Muon Software Ltd - Dave <email@hidden>
  • Date: Tue, 15 Feb 2011 11:30:50 +0000
  • Acceptlanguage: en-US, en-GB
  • Thread-topic: iOS audio development - Airplay SDK?

> Unfortunately, a quick look at the API suggests that although they have functionality for loading, playing audio files etc., they don't have the kind of real-time
> audio streaming that a realtime audio app needs.

Sorry all - a deeper dig into the API documentation reveals that AirplaySDK does indeed support streaming and real-time audio generation via the S3E_CHANNEL_GEN_AUDIO callback mechanism.

Still, it would be interesting to know if cross-platform dev SDKs like AirplaySDK and Juce would allow access to the C++ CoreAudio APIs on iOS devices. Anyone?

Kind regards
Dave


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References: 
 >Audio Unit MIDI Output (From: Matthew Hubble <email@hidden>)
 >Re: Audio Unit MIDI Output (From: tahome izwah <email@hidden>)
 >Re: Audio Unit MIDI Output (From: andre <email@hidden>)
 >Re: Audio Unit MIDI Output (From: tahome izwah <email@hidden>)
 >iOS audio development - Airplay SDK? (From: Muon Software Ltd - Dave <email@hidden>)

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