Re: Using the GPU to process floating point samples
Re: Using the GPU to process floating point samples
- Subject: Re: Using the GPU to process floating point samples
- From: Alejandro OSN <email@hidden>
- Date: Thu, 17 Feb 2011 21:47:40 +0100
Hi,
We have done a basic test and I/O latency is huge for audio purposes. Typically 0.5mS roundtrip (write buffers, process and read buffers) but with frequent peaks at 8mS and even up to 30mS. That's unacceptable.
Stephane, how much roundtrip latency could you achieve? could you avoid these peaks? Have you avoided peaks (of more than 0.5mS) if the card is dedicated, as you say?
Alejandro
Alejandro Palencia
email@hidden
www.openstudionetworks.com
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