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Re: Do I really need to steer clear of Objective-C when providing data for RemoteIO?
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Re: Do I really need to steer clear of Objective-C when providing data for RemoteIO?


  • Subject: Re: Do I really need to steer clear of Objective-C when providing data for RemoteIO?
  • From: tahome izwah <email@hidden>
  • Date: Fri, 7 Jan 2011 18:59:53 +0100

That is relatively easy to avoid - sorry for posting the link again
but this has been previously discussed in quite some depth:

http://lists.apple.com/archives/cocoa-dev/2006/feb/msg01735.html

HTH
--th


2011/1/7 Paul Davis <email@hidden>:
> On Fri, Jan 7, 2011 at 11:58 AM, Gregory Wieber <email@hidden> wrote:
>> You want your render callback code to be as efficient as possible,  and that
>> means that the overhead of calling objective-c messages can come into play.
>>  That said, objective-c messages are not always going to be your bottleneck,
>>  because it's easy to do something else in your code that's 10x's worse than
>> using a few simple objective-c messages.  But if you're unsure of the gritty
>> details,  then just avoid them altogether.
>
> the issue is not the "inefficiency" of objective C versus anything
> else. its that the objective C runtime can block.
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References: 
 >Do I really need to steer clear of Objective-C when providing data for RemoteIO? (From: Morgan Packard <email@hidden>)
 >Re: Do I really need to steer clear of Objective-C when providing data for RemoteIO? (From: Brian Willoughby <email@hidden>)
 >Re: Do I really need to steer clear of Objective-C when providing data for RemoteIO? (From: Gregory Wieber <email@hidden>)
 >Re: Do I really need to steer clear of Objective-C when providing data for RemoteIO? (From: Paul Davis <email@hidden>)

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