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Re: choosing hardware for audio
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Re: choosing hardware for audio


  • Subject: Re: choosing hardware for audio
  • From: Reid Oda <email@hidden>
  • Date: Thu, 17 Mar 2011 10:11:57 -0700

Haha.  Touche.  One specific question I am curious about is:  Which is better, a small number of extremely fast cores or a large number of slower cores?  And maybe to bring this into a more Apple-centric framework.  Are there bottlenecks in the apple architecture that an audio programmer should be aware of while developing software?

I apologize if these questions are very basic.  I'm just getting into audio programming.  :)

On Thu, Mar 17, 2011 at 9:59 AM, Paul Davis <email@hidden> wrote:
On Thu, Mar 17, 2011 at 12:56 PM, Reid Oda <email@hidden> wrote:
> Dear List,
> I have been having a discussion with a friend about how to choose the best
> machine for a DAW or playing virtual instruments.  As it progressed I
> realized I have a very limited understanding about the typical operations a
> dedicated audio system does compared to other systems like a database or
> video gaming system.
> Could anyone help me to understand, or point me to a resource which explains
> what bottlenecks a DAW system might experience and how to choose hardware to
> maximize performance while minimizing cost?

this is the coreaudio mailing list. the answer, therefore, is "an
apple computer" :)

did you actually want more detail than that?

--p

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References: 
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 >Re: choosing hardware for audio (From: Paul Davis <email@hidden>)

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